3D models of buildings of the Third Temple
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Andrew |
Date: Saturday, 06.05.2017, 16:24 |
Post # 16 |
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Quote I am looking for something that can do vr360 so you can walk into the model and look around The ability to examine the model from different applications can be provided with different quality. For example, in Sketchup, which I use, the ability to view exists, but in a low quality graphics. And if you take panoramic pictures from the program for rendering, then these pictures show a panorama from one point in space, use a flash player and at the same time files are very large.
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julian |
Date: Friday, 12.05.2017, 15:14 |
Post # 17 |
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Is there a 3D model of the tabernacle that you recomend?
i will use it for a lecture about the temple(s) together with your model
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Andrew |
Date: Friday, 12.05.2017, 17:56 |
Post # 18 |
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Quote julian ( ) Is there a 3D model of the tabernacle that you recomend?
i will use it for a lecture about the temple(s) together with your model
About the Tabernacle, I can not say anything: I did not study it.
The Temple model most recent updates are already available on the first floor drawing: house_gal-gal_standart.zip
The main model of the House has not been completed yet, there are no back stairs, there are no palm decorations in the window frames, there are no entrance doors.
Current version of the model of the House:
house_gal-gal.zip
My most recent comments to the model of the Third Temple are on the forum: www.worthychristianforums.com
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Andrew |
Date: Tuesday, 23.05.2017, 19:19 |
Post # 19 |
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3d model of the Third Temple (GalGal), no textures, current version
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julian |
Date: Wednesday, 24.05.2017, 02:48 |
Post # 20 |
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https://www.kubity.com/p/Hbs6lL
I have been able to load the existing model into kubity. It removes textures by itself.
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Andrew |
Date: Wednesday, 24.05.2017, 06:59 |
Post # 21 |
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Quote julian ( ) I have been able to load the existing model into kubity. It removes textures by itself. When the texture disappears when exporting / importing 3D models, it is usually another program that simply does not understand the file that the first program created for it.
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julian |
Date: Sunday, 11.06.2017, 17:14 |
Post # 22 |
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Hello Friends!
im going forward with the VR360 project, i have found some guys that are interested in helping me with making a VR360 model in the game engine Unreal.
its will be used in an effort to teach christians the importance of the temple as a spiritual building
https://www.youtube.com/watch?v=pTzSQRwMyPM
its 500 years since Luther and we need a new reformation
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Andrew |
Date: Sunday, 11.06.2017, 20:19 |
Post # 23 |
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Quote julian ( ) Hello Friends!im going forward with the VR360 project, i have found some guys that are interested in helping me with making a VR360 model in the game engine Unreal. its will be used in an effort to teach christians the importance of the temple as a spiritual building https://www.youtube.com/watch?v=pTzSQRwMyPM its 500 years since Luther and we need a new reformation Use a game engine is a good idea. I already tried to download Unity, but I have a slow internet speed.
I still have to do the interior houses for Cohanim and refectory. It's not that hard, but I'm doing it very slowly. For the game engine need models with good texture maps? I'm bad at making textures. The model of the terrain I used was partially done on the topographic map of Israel, partly done by satellite DEM, they are of low resolution. I did the relief in Vue xStream. Can you formulate what specific objects would you like to get from me to create a virtual model of the Temple?
Of course, you have the right to use the old model of the Temple, but I must warn you that there are fundamental mistakes. For example, there is no passage behind the courtyard, which violates the sanctity of the sanctuary. Another serious mistake on the previous model of the Temple is the lack of galleries, which are written in Ezekiel. The arrangement of the thirty refectory should be on all four sides, because the six refectory is reserved for the Levites serving in the Temple complex. And there are many such mistakes. In the new model, they are fixed. I tried to load the model on 3dwarehouse.sketchup.com today, but I have very bad Internet, so for now I was able to download this model file only to my site.
This file contains only external elements of the future Temple complex, without the interiors of buildings, and some of the external elements are missing: fences, doors, gates.
The Third Temple (Ezekiel's Temple) .SKP.ZIP
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Andrew |
Date: Sunday, 11.06.2017, 20:27 |
Post # 24 |
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Andrew |
Date: Sunday, 11.06.2017, 20:38 |
Post # 25 |
Group: Administrators
Posts: 698
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Andrew |
Date: Monday, 12.06.2017, 08:34 |
Post # 26 |
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3dwarehouse.sketchup.com
There you can see this model in the browser, like 3D.
Use the code below to include this model in your website (3D Viewer):
Code <iframe src="https://3dwarehouse.sketchup.com/embed.html?mid=3a289c05-f192-454a-a2a7-a15735e09dd5&etp=im&width=580&height=326" frameborder="0" scrolling="no" marginheight="0" marginwidth="0" width="580" height="326" allowfullscreen></iframe>
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Andrew |
Date: Thursday, 15.06.2017, 14:16 |
Post # 27 |
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The current version of the 3D model of the Third Temple (Ezekiel's Temple), the "GALGAL" project, with full textures - download
Changed the appearance of the refectory.
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Andrew |
Date: Thursday, 15.06.2017, 22:02 |
Post # 28 |
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Andrew |
Date: Thursday, 17.08.2017, 17:18 |
Post # 29 |
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Today's state of the 3D model of Ezekiel's Temple.
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Andrew |
Date: Wednesday, 30.08.2017, 23:43 |
Post # 30 |
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Now in the project of Ezekiel's Temple appeared drinking fountains.
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